Guys. When you write nostalgia/retro articles, you're supposed to talk about how games were better in the 80s -- not the 90s! The 90s was like, yesterday!
I am referring to this article...
The Top Ten Reasons Gaming Was Better in the Early '90s [via 4CR]
...which is a bit clumsy in some places, containing phrases like, "Unfolding before my very hands and eyes..." but on the other hand it makes some accurate and worthwhile observations; for example:
God forbid these days if a game releases without online multiplayer. Whatever would we do if we actually had to interact with other people?
The best part about "couch multiplayer" is no pre-pubescent jackasses screaming racial slurs into a headset. If anybody on a couch gets out of line, restoring order is only a punch away.
YES TO THAT.
What is the point of multiplayer if you are still sitting in a room by yourself. I suppose human opponents might provide a challenge that computer opponents cannot, but if you perceive human interaction as a series of challenges, well... how about the challenge of leaving your house and meeting people, FATSOOO!!
This is good too:
Before Rise of the Robots came out, it was a lot easier to differentiate a bad game from a good one on the virtue of its graphics alone, simply because better graphics was indicative of a higher level of effort on the part of the designers.
You know, I'd never thought of it that way, but that's a very interesting point. Someone could probably write a whole article about that.
SOMEONE could. |