By: Patrick Alexander 15/12/08 10:48:11 AM

"I had an idea about beards!"Remember back in March, I posted part one of a long and interesting interview with well-known genius Kenichi Nishi, creator of Chibi-Robo, Archime-DS, Captain Rainbow, Newtonica and happiness? And I probably said something like, "Shucks, I'll post part two real soon, hurpa durp!" in a dumb voice like that.

Well, here it is. A bit late I suppose, but it's not dated at all because I didn't ask any stupid questions like, "HUR, WHAT IS YOUR NEXT GAME KENICHI, THE WORLD MUST KNOW IMMEDIATELY!??"

As a result, this second half of the interview is as completely wonderful as the first. Click the link below to begin your enjoyment.

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By: Patrick Alexander 22/09/08 09:41:08 AM

STICK THEM UP PADREYes! Here is an interview with Dessgeega, the creator of Mighty Jill Off, Calamity Annie, and other excellent things. I can tell you, honestly and enthusiastically, that this is a bloody good interview: long and meaty! She even tells us a little bit about her next game. But more importantly, she tells us about her ideas, her life, and her philosophy of game design. I bet you like a hundred dollars that this interview is way more interesting than the next interview you read with, say, Shigeru Miyamoto.

“What what? More interesting than Shigeru Miyamoto? But he is a very important genius!” True, dearest reader. But consider that the only people who get to interview Shigeru Miyamoto are cock-gobbling suck-ups, who ask stupid questions like, “Will there be another Zelda game? Is Nintendo planning another DS redesign?” Like that shit matters, you idiot! Just wait and find out! You get to interview Shigeru Miyamoto, and that’s what you want to know? Jesus christ, you must be the most boring fucker alive.

God.

So, yes: Dessgeega. Clicky clicky!

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By: Patrick Alexander 25/08/08 01:24:42 AM

That means news about Newtonica – get it? Pretty clever, right?

Pretty clever.

Newtonica, as you may remember, is the new game from Route 24, aka Kenichi Nishi, formerly of Skip and Lovedelic, and designer of Chibi-Robo, Archime-DS/LOL/Bakushow, and so on. Newtonica is made for the iPhone, and will be released worldwide very, very soon. Even Kenichi doesn’t know when, but the game went ‘gold’ recently, and has been submitted to Apple for approval, or whatever it is that you do, so it shouldn’t be long now.

I was going to interview Kenichi about the game, but a website called Core Gamers beat me to the punch with an interview of their own, which is fine by me because they asked all the questions I would have asked, and got better answers than I would have because my Japanese is so awful. Thanks, Core Gamers!

The interview reveals some interesting facts about Newtonica – for example, that the background music was composed by none other than Kenji Eno (Kenichi’s good friend), and the game itself was inspired by an iPhone wallpaper that Eno designed. So those of you waiting for Kenji Eno’s big comeback – well, maybe this little comeback will do for now.

So, yeah – it’s a good interview. Read it.

I’ll be meeting with Kenichi sometime this week for a proper look at Newtonica, and I intend to get VIDEO FOOTAGE of the game in action, so stay tuned for that! (Also stay tuned for the second half of my months-old interview with Kenichi which I swear to christ I’m in the process of transcribing.)

Meanwhile, SCREENSHOTS!

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By: Patrick Alexander 11/08/08 10:34:54 AM

Wugga wugga.On the subject of interviews, here's an excellent one with Kenji Eno, who unlike some radical and brilliant game designers is not too good to be pals with me. Kenji Eno, if you don't know the name, is the rock-n-roll bad boy of Japanese game designers.

Some of you are about to correct me! "No, Patrick," you are about to say, "Tomonobu Itagaki is the rock-n-roll bad boy of Japanese game designers. Everyone knows that."

NO! WRONG! YOU ARE WRONG! Kung-fu titty games? Sexual harassment? WOW, WHAT A REBEL, GOLLY JESUS.

Now, here's Kenji Eno:

So I was talking to a guy at Sony, and this was toward the end of the year, and I said, "OK, I'm going to go to [Japanese electronics retailer] Bic Camera, and if I don't see my game there, I'm going to punch you." and they said, "No don't worry about it. It's going to be there." And I went to Bic Camera and didn't find it, so I actually did punch this guy -- so that should tell you how mad I was.

Go and read the interview. [Thanks, John!]

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By: Patrick Alexander 11/08/08 09:47:58 AM

Last year, before Eegra launched, I requested an interview of my hero, Tim Schafer, to which he kindly and generously agreed. "I'd be happy to answer some questions," he said. "If you email me some, and not too too many, I'll try to answer them asap."

Hewwo.Greedy fool that I was, it was not enough! I flung Tim's magnanimous offer back into his noble face. "NO!" I screeched. "It can't be an email interview; they're dumb! Dumb like you!" I demanded that he fly me to San Francisco and give me a three-hour face-to-face interview, then adopt me and raise me as his own. Anything less, I insisted, would be unacceptable; any other action, the action of a stingy, spiteful, fat-faced fiend.

He never replied to that email, and, long story short, we've ultimately had to do the interview without him.

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By: Patrick Alexander 14/03/08 11:50:29 AM

WUF WUF WUFAt long last, I am very, very happy to present the first half of my interview with Kenichi Nishi, the designer of LOL: Lack Of Love, Giftpia, Chibi-Robo, and most recently Archime-DS, soon to be released in Europe and Australia as LOL.

I also interviewed Fumihiro Kanaya, the programmer of Archime-DS, and Miki Tashiro of Skip, the game's publisher. This is because I am an interviewing machine that cannot be stopped.

Click the linky bit to read words -- words about Archime-DS, Skip and Nintendo's bit Generations games; words about Nishi's approach to game design; about his philosophies and dog. Meet a living treasure of the world of videogames.

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By: Dan Staines 28/01/08 11:56:49 PM

READ MY Q&A OR I SWEAR TO GOD I'LL MURDER YOU.Originally, this was going to be a big interview feature, not unlike Patrick's upcoming Kenichi Nishi thingy. Unfortunately, with the whole situation right now - you know, with the stock market and Iraq and everything - it didn't quite turn out that way. So here's a straight-up (and totally exclusive!) Q&A instead. Enjoy.

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By: Dan Staines 07/01/08 08:09:36 PM

So it seems I'll be interviewing the very awesome Jennifer Hale in a few days. You might recognise Jennifer from her cameo role as the score in our Mass Effect review, as well as some other things. In any case, if you'd like to ask her something - and why wouldn't you? - then post it here, in this conveniently stickied forum thread.

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