By: Patrick Alexander 08/09/08 02:01:08 PM

Part One
Part Two

In this third and final video, Kenichi Nishi tells us about Newtonica’s ‘space chick’ – the little bird that flies past every so often, bearing bonus points. We learn how it came to be, what it might signify, and what Kenji Eno had to do with it.

This is probably my favourite part of the interview! I asked a silly question about the space chick, but didn’t expect there to be a real answer. I hope you enjoy these AMAZING INSIGHTS from a REAL GAME DEVELOPER.

Games journalism!

* * *

FAKE EDIT: Oh and hey, look what just appeared; how's that for timing: It's the official (and very silly) promotional video for Newtonica:

TITS!

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By: Patrick Alexander 08/09/08 03:54:23 AM

Part One
Part Three

It’s a few days later than I’d planned, but here is part two of Kenichi Nishi talking about Newtonica, in a karaoke room in Ebisu. This time, Kenichi explains the deeper meaning of this simple iPhone app, and how, ultimately, it connects to the Buddhist concept of ‘shogyou mujou’. No, really!

The video is a little long, since almost everything is said twice – once in Japanese, and once in English. But the advantage of that is, you can send this video to your hundreds of Japanese friends!

A little later today, I’ll post the third and final video, which is all about the ‘space chick’ in Newtonica.

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By: Patrick Alexander 01/09/08 11:28:39 PM

Part Two
Part Three

On Friday night, in Ebisu, I met with Kenichi Nishi and his partner Hikaru, for a demonstration of his iPhone game, Newtonica. But first we had dinner – and Kenji Eno turned up too! (Eno is responsible for Newtonica’s music.) The dinner is mostly irrelevant, except for a couple of pieces of trivia I can remember that came up in conversation, that may interest you:

  • Despite having left Skip, Kenichi was involved with Captain Rainbow (as its scenario designer), since the game began development before he left. (Speaking of Captain Rainbow, it’s sounding fantastic.)
  • Ko Takeuchi, one of the key designers of Rhythm Tengoku (among other things), used to work for Kenji Eno at Warp.

Following dinner, we – minus Eno, who was very busy – went to a karaoke room, where we recorded this demonstration of Newtonica. This one right here:

Then Ken performed some Oasis songs, complete with air guitar. (I didn’t film it; sorry.)

As you can see, Newtonica is a very, very simple, though fun, game; definitely worth getting if you have an iPhone, but definitely not worth getting an iPhone for.

That was the demonstration – come back later this week for the explanation: Kenichi explains the deeper meaning of Newtonica, and tells us a bit about the game’s development.

DISCLOSURE-TYPE ADDENDUM: Yes, this post originally featured more, and more detailed, bits of trivia. Turns out they weren’t ‘extra information’ so much as ‘personal information’, and weren’t meant to be passed on – so, on request, I’ve removed them. This would make me a terrible, soft, journalist, if I were a journalist, which I’m not.

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By: Patrick Alexander 27/08/08 10:56:45 PM

Probably the first Captain Rainbow fan art; DEFINITELY the first Newtonica fan art. ASKLOOSIVE TO EEGAR!!!

It’s the 28th of the 8th of 2008, and it should not be surprising that, on so auspiciously numbered a date, destiny should draw events together to create a vortex of neato: Kenichi Nishi reports on his blog – following some anxious entries over the past couple of days – that at last, Newtonica is available for iPhone owners to buy, and what do you know, it just so happens that today is the release date for Captain Rainbow, the new and wonderful game from Skip, the company Nishi founded.

It’s not world peace, but one can’t help but feel that if God hasn’t smiled on indie gaming today, he has at least absent-mindedly flicked a booger at it.

And you know what else? I’m going to a YMCK show tonight! And one of the support acts is Sexy Synthesizer! And, I didn’t sleep at all last night, because I was busy making 2D sprites for a game. See how I lick your boogers, O Lord. They are rolling hills of candy to this unworthy mortal.

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By: Patrick Alexander 30/06/08 05:46:55 AM

Gosh!

I just got an email from Kenichi Nishi (Giftpia, Chibi-Robo, Archime-DS/LOL), letting me know about his new game, and linking me to its website. As you can read for yourself, it’s called Newtonica, it’s coming out on July 11, and it’s for the freakin’ iPhone! Oh, and the publisher is ‘Field System’, whoever they are.

That’s it. I know as much as you do, at this point! But July 11 is not far off, so we will all know more very soon.

Followers of Kenichi’s blog will know that he is a Mac devotee, so his choice of platform is not a big surprise, but as someone who doesn’t own an iPhone and likely never will, I’m inclined to do a little pouty face. But maybe Newtonica will follow the same path as, for example, Lumines, and eventually make its way to as many systems as possible. I hope so!

Speaking of Lumines, I wonder if Newtonica will be some sort of music game. Kenichi told me in person, with some passion, that he wants to make a music game one day – maybe this is it? Then again, he has a lot of ideas...

Anyway! News! How about that; we’re a proper website after all.

SUDDEN EDIT: I just realised! The name Archime-DS was a pun on 'Archimedes', and now we have 'Newton' in Newtonica. Will Route 24's next game be called Einstein-something? STAY FUCKING TUNED!

ANOTHER EDIT: Maybe I guessed right about it being a music game! In his blog entry announcing Newtonica, Kenichi describes it with the phrase "visual & sound", and I think he also calls it addictive. Actually, I think he says something like, "Please get addicted to..." but honestly my Japanese is just awful so take all this with a grain of salt.

HOORAY EDIT: Designated Friend of Eegra Rebecca Clements kindly provides this rough translation of the blog entry mentioned above:

New Game Announcement!

The title is ‘newtonica’. A big little title with the participation of that person. [I don't know what he means here. – Rebecca]
Please imagine a game with minimalist concept visuals and sound.
By the way, I came up with the original concept, and also did the planning and directing.
Details will be officially released bit by bit on the newtonica website so make sure to check there.
There are banners available too, so feel free to help us advertise!
For details and so on, contact us [here].

Yours truly.

Make of that what you will. Personally, the phrase ‘minimalist concept visuals and sound’ makes me think of the ‘bit Generations’ series. Also, Rebecca is perplexed by the phrase literally translated as “with the participation of that person”, but we think the intended meaning might – might – be something like, “This is a title for everybody.”

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