By: Patrick Alexander 25/09/08 01:50:39 PM

Here it is. Prepare for

WEE

Oh and hey, check it out: Dessgeega went ahead and made that button-holding-down game she mentioned in the interview. She's a whimsical whizard!

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By: Patrick Alexander 22/09/08 09:41:08 AM

STICK THEM UP PADREYes! Here is an interview with Dessgeega, the creator of Mighty Jill Off, Calamity Annie, and other excellent things. I can tell you, honestly and enthusiastically, that this is a bloody good interview: long and meaty! She even tells us a little bit about her next game. But more importantly, she tells us about her ideas, her life, and her philosophy of game design. I bet you like a hundred dollars that this interview is way more interesting than the next interview you read with, say, Shigeru Miyamoto.

“What what? More interesting than Shigeru Miyamoto? But he is a very important genius!” True, dearest reader. But consider that the only people who get to interview Shigeru Miyamoto are cock-gobbling suck-ups, who ask stupid questions like, “Will there be another Zelda game? Is Nintendo planning another DS redesign?” Like that shit matters, you idiot! Just wait and find out! You get to interview Shigeru Miyamoto, and that’s what you want to know? Jesus christ, you must be the most boring fucker alive.

God.

So, yes: Dessgeega. Clicky clicky!

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By: Patrick Alexander 04/08/08 07:47:54 AM

Constantine the Grouse over at 61 Frames Per Second writes...

The Ten Orangest Game Characters of All Time, eh? We know when we’re being laughed at!

Not at all, noble emperor! Actually, I linked to a couple of your website’s list articles a while back, because they tend to be among the best examples of the list article done right. I’m not a format snob; in fact I have a growing fondness for the list article: If you have a bunch of thoughts to share, and they’re loosely connected, just list them! Tying those assorted paragraphs together into a ‘flowing’ essay with a single main argument seems forced – almost sort of fake – in comparison, and a needless bother as well. What’s more, list articles are easier to read than essays: Each idea is presented in a small, digestable chunk – perfect for someone else to quote on their blog!

List articles are popular for a reason, and there’s nothing wrong – in fact, there’s everything right – with wanting as many people as possible to read what you’re writing. So list away, John Constantine and pals, and others like you! We ought to do list articles here at Eegra. We probably will, sooner or later.

Hm.But of course, most list articles are terrible. Because the form makes writing so easy, and because it’s so adaptable, bad writers – actually, make that delusional non-writers; certainly the majority of videogame articles on the internet are penned by them – use it as a crutch. Got nothing to say? Feeble, flabby brain? Wouldn’t know an original thought if it cut your dick off – with its business card? Games journalist? Not to worry! Think of a topic – let’s say eyeglasses – and make a list: ten videogame characters who wear glasses. The ten best? Ten worst? Ten sexiest? Whatever – the point is that before, you had 2000 words of filler to write; now, you have ten lots of 200, which is easy: just string together phrases you’ve heard elsewhere and you’ll have 200 words before you can think. Instant content!

Good old ‘content’. Not writing, exactly, but definitely words. You needn’t worry; gamers can’t tell the difference.

My point, I guess, is that good writing is good writing and bad writing is bad writing: There are stupid, pointless reviews and essays, and thoughtful, useful blog posts and list articles. And, uh, my other point is that more videogame-related writing should be about something, instead of about anything.

* * *

While I’m doing shout-outs, I’d like to say how pleased I am that Derek Yu over at TIGSource enjoys my Hilarity Comics! Total mutual admiration, Derek! (How sad, though, that a few of your commenters are apparently too clever to laugh at funny things. Truly, theirs is a high and lonely destiny.)

* * *

Oh and HEY WOW, dessgeega – she of Mighty Jill Off – made another game! It’s called Calamity Annie and I haven’t played it yet because I don’t have a mouse handy just now, but why don’t you play it and then tell me how good it is? Good idea!

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By: Patrick Alexander 03/03/08 04:26:50 AM

The title of the game is a pun that refers to masturbation.How much free time do you have today? Not much time at all? Good, because that's exactly how long it takes to play Mighty Jill Off, the best freeware game released last week. You can read all about it in my review! How convenient for you!

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