By: Patrick Alexander 31/03/09 06:53:54 PM

CLICK BELOW FOR STARTS!!

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By: Patrick Alexander 26/03/09 05:48:08 AM

Our podcast ran away like a naughty podcast, but now it has returned home:

Downloadable MP3 here; RSS feed here.

Good discussion in this one, but as usual we must apologise for the dodgy audio quality, especially in the first third of the show, which for stupid reasons was particularly afflicted. And then a lawnmower starts going in the background, because Patrick is in Brisbane at the moment, and that’s what people do for fun in Brisbane – they mow the lawn. And they get snarky if you don’t mow yours. This is what Australians get on a high horse about – grass. All the cricket on TV is a bad influence if you ask me.

***

SHOW NOTES

Programme
(Blue text indicates music)

0:00 – Intro and sporting banter
2:45Wii Fit chat-chit
5:40 – This is about where the lawnmower comes in
9:17Cool Cool Toon and rhythm games
19:55Cool Cool Toon soundtrack – Yussa Yussa
23:00Cool Cool Toon, Ouendan, rhythm games, and parody vs. tribute
37:25 – Rhythm games: Making music better and also our brains
44:52Castlevania IV soundtrack – Submerged City
47:12 Castlevania IV discussion
51:30 – Attorney-General Michael Atkinson vs. Kotaku AU
1:11:43 – Wrap-up
1:14:02Ninomojo – Edge soundtrack – Kakkoi!

General Links

IGN’s infamous God Hand review
Michael Atkinson’s letter to Kotaku AU
Michael Atkinson’s further trolling

Music Links

Edge soundtrack – and a donation button, if you’re so inclined
Channel Nine’s Wide World of Bluey

***

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By: Patrick Alexander 05/03/09 07:19:42 AM

MMM YEAH, BIG FIRM TITTIESAlternative titles:

Why Bother?

Getting Stuffed: The Role of the Enthusiast Press

Videogames and You: Two Things I Hate

What is Patrick’s Friggin’ Problem?

Where Are the Jokes?

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By: Patrick Alexander 20/01/09 10:49:36 PM

Steamy, streamy version:

Downloadable MP3 here; RSS feed here.

Dan, bleary and bug-eyed, finished editing this episode in the early hours, and the result is a leaner, tighter episode than the first couple, with ripped abs and hot buns. Let us know what you think on the forums. (Or by email or by blogging about it or whatever.)

***

SHOW NOTES

Programme
(Blue text indicates music)

0:00 – Intro and cephalopods
2:27Spelunky by Derek Yu, and other games too
16:15 – De De Mouse – hill girl steps
25:53Donkey Kong: Jungle Beat, and ‘emergent rhythms’ in games
35:50Metroid Prime 2 – Hydrodynamo Station
40:34 – Criticising criticising games journalism / N’Gai Croal is a cool guy
53:00 – Shout-outs; a swipe at Kotaku just out of habit
56:49Animal Crossing – 1:00pm
1:00:58 – Nicholas Nickleby by Charles Dickens

General Links

The Other OctoPodcast
Spelunky
/ TIGSource
Yuji Naka and his bored, resentful staff
Games Journalism Symposium (v. important!!!)
Total Gamer sorta-retrospective (scroll down; it’s a list of links)
Robotronic Dynamite!
This Little Piggy
/ Shadaloo insignia (and wallpaper)

Music Links

De De Mouse / De De Mouse MySpace

***

DAN EDIT: The Nicholas Nickleby bit was a bit soft before, so I fixed it – the new file is now up. Hooray!

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By: Patrick Alexander 15/12/08 07:48:11 PM

"I had an idea about beards!"Remember back in March, I posted part one of a long and interesting interview with well-known genius Kenichi Nishi, creator of Chibi-Robo, Archime-DS, Captain Rainbow, Newtonica and happiness? And I probably said something like, "Shucks, I'll post part two real soon, hurpa durp!" in a dumb voice like that.

Well, here it is. A bit late I suppose, but it's not dated at all because I didn't ask any stupid questions like, "HUR, WHAT IS YOUR NEXT GAME KENICHI, THE WORLD MUST KNOW IMMEDIATELY!??"

As a result, this second half of the interview is as completely wonderful as the first. Click the link below to begin your enjoyment.

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By: Patrick Alexander 12/12/08 09:13:18 PM

SCIENCEWho is the winner of last week's challenge? You will only know by reading this thing! Also there are cartoon fat men.

Mmmmm I can almost taste those fat men. Mmm, it smells like some of them are dressed as videogame characters. Mmmmmmmmm.

They're so close.

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By: Patrick Alexander 24/11/08 10:08:05 AM

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By: Patrick Alexander 12/10/08 06:15:39 PM

Thanks to Vinnk of 4CR and Rising Stuff, and Justin Smith of being-friends-with-Patrick. Actually, Justin did most of the camera-holdin' at TGS, so close your eyes really hard like "Nyooooooh!" and send him a mental thumbs-up.

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By: Patrick Alexander 12/10/08 05:51:35 PM

I scored some hands-on time with Cooking Mama 3, at the Taito booth. Check out the video for my impressions.

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By: Patrick Alexander 12/10/08 05:41:10 PM

Ta Chris.

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By: Patrick Alexander 12/10/08 04:13:13 PM

So rebellious.“Let’s kick off our up-to-the-minute coverage of Tokyo Game Show with a look at all the major booths on the show floor. It’s the next best thing to being there!”

That’s the introduction I wrote to this photo feature. So when you click the link, you’re gonna see it again. Fair warning.

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By: Patrick Alexander 30/09/08 01:58:54 AM

PEEP PEEP, HERE COMES THE PUSAre you a ‘bedroom’ game designer? Better yet, are you a would-be bedroom game designer – passionate about videogames and eager to make one, but you don’t know where to start, or you’re finding it a bit overwhelming? Toronto’s Artsy Games Incubator may be of great interest to you! Oh yes. Great interest.

So, you know – read this interview I done did.

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By: Patrick Alexander 22/09/08 06:41:08 PM

STICK THEM UP PADREYes! Here is an interview with Dessgeega, the creator of Mighty Jill Off, Calamity Annie, and other excellent things. I can tell you, honestly and enthusiastically, that this is a bloody good interview: long and meaty! She even tells us a little bit about her next game. But more importantly, she tells us about her ideas, her life, and her philosophy of game design. I bet you like a hundred dollars that this interview is way more interesting than the next interview you read with, say, Shigeru Miyamoto.

“What what? More interesting than Shigeru Miyamoto? But he is a very important genius!” True, dearest reader. But consider that the only people who get to interview Shigeru Miyamoto are cock-gobbling suck-ups, who ask stupid questions like, “Will there be another Zelda game? Is Nintendo planning another DS redesign?” Like that shit matters, you idiot! Just wait and find out! You get to interview Shigeru Miyamoto, and that’s what you want to know? Jesus christ, you must be the most boring fucker alive.

God.

So, yes: Dessgeega. Clicky clicky!

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By: Patrick Alexander 08/09/08 11:01:08 PM

Part One
Part Two

In this third and final video, Kenichi Nishi tells us about Newtonica’s ‘space chick’ – the little bird that flies past every so often, bearing bonus points. We learn how it came to be, what it might signify, and what Kenji Eno had to do with it.

This is probably my favourite part of the interview! I asked a silly question about the space chick, but didn’t expect there to be a real answer. I hope you enjoy these AMAZING INSIGHTS from a REAL GAME DEVELOPER.

Games journalism!

* * *

FAKE EDIT: Oh and hey, look what just appeared; how's that for timing: It's the official (and very silly) promotional video for Newtonica:

TITS!

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By: Patrick Alexander 08/09/08 12:54:23 PM

Part One
Part Three

It’s a few days later than I’d planned, but here is part two of Kenichi Nishi talking about Newtonica, in a karaoke room in Ebisu. This time, Kenichi explains the deeper meaning of this simple iPhone app, and how, ultimately, it connects to the Buddhist concept of ‘shogyou mujou’. No, really!

The video is a little long, since almost everything is said twice – once in Japanese, and once in English. But the advantage of that is, you can send this video to your hundreds of Japanese friends!

A little later today, I’ll post the third and final video, which is all about the ‘space chick’ in Newtonica.

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By: Patrick Alexander 02/09/08 08:28:39 AM

Part Two
Part Three

On Friday night, in Ebisu, I met with Kenichi Nishi and his partner Hikaru, for a demonstration of his iPhone game, Newtonica. But first we had dinner – and Kenji Eno turned up too! (Eno is responsible for Newtonica’s music.) The dinner is mostly irrelevant, except for a couple of pieces of trivia I can remember that came up in conversation, that may interest you:

  • Despite having left Skip, Kenichi was involved with Captain Rainbow (as its scenario designer), since the game began development before he left. (Speaking of Captain Rainbow, it’s sounding fantastic.)
  • Ko Takeuchi, one of the key designers of Rhythm Tengoku (among other things), used to work for Kenji Eno at Warp.

Following dinner, we – minus Eno, who was very busy – went to a karaoke room, where we recorded this demonstration of Newtonica. This one right here:

Then Ken performed some Oasis songs, complete with air guitar. (I didn’t film it; sorry.)

As you can see, Newtonica is a very, very simple, though fun, game; definitely worth getting if you have an iPhone, but definitely not worth getting an iPhone for.

That was the demonstration – come back later this week for the explanation: Kenichi explains the deeper meaning of Newtonica, and tells us a bit about the game’s development.

DISCLOSURE-TYPE ADDENDUM: Yes, this post originally featured more, and more detailed, bits of trivia. Turns out they weren’t ‘extra information’ so much as ‘personal information’, and weren’t meant to be passed on – so, on request, I’ve removed them. This would make me a terrible, soft, journalist, if I were a journalist, which I’m not.

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By: Patrick Alexander 22/08/08 05:35:08 PM

No-one's done the banana yet, right?

This will get us on Digg for sure!

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By: Patrick Alexander 11/08/08 06:47:58 PM

Last year, before Eegra launched, I requested an interview of my hero, Tim Schafer, to which he kindly and generously agreed. "I'd be happy to answer some questions," he said. "If you email me some, and not too too many, I'll try to answer them asap."

Hewwo.Greedy fool that I was, it was not enough! I flung Tim's magnanimous offer back into his noble face. "NO!" I screeched. "It can't be an email interview; they're dumb! Dumb like you!" I demanded that he fly me to San Francisco and give me a three-hour face-to-face interview, then adopt me and raise me as his own. Anything less, I insisted, would be unacceptable; any other action, the action of a stingy, spiteful, fat-faced fiend.

He never replied to that email, and, long story short, we've ultimately had to do the interview without him.

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By: Patrick Alexander 20/07/08 06:53:07 PM

This is two syllables, incidentally.I believe I have written the ‘Platonic videogame article’; the videogame article in its essential and ultimate form. So-called ‘games journalism’ has now reached its conclusion. You can all pack up and go home.

Please bear with us as, during the next few weeks, we transition from videogame-related content to exciting unicorn fiction for teens and young adults. (We welcome reader submissions.)

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By: Patrick Alexander 24/06/08 06:29:10 AM

GET OVER HERE! AND READ THIS FEATURE!We went to Supanova and promoted the website and met people and saw things with our eyes. Here is a feature all about that -- and more?

There's lots of photos, 'cause I know how you guys like that.

Oh and for Google I should mention that there is cosplay. COSPLAY COSPLAY COSPLAY.

Also grown men playing dress-ups.

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By: Patrick Alexander 10/06/08 08:32:43 AM

Mr SobbypantsThe great thing about game mascots with cat faces is that anyone can make them at home, using toilet rolls, pipe cleaners and crêpe paper. Here are a few more examples to help you get started!

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By: Patrick Alexander 27/05/08 12:04:23 PM

VENGEANCE!!That Kratos! Always carrying on!

"GRRR, RARRRGH, I WILL KILL ALL THE GODS!"

"How about a sliced orange, Kratos dear?"

"NO NOT SLICED I DON'T LIKE TO EAT IT THAT WAY, GRARRRGH!"

"Well why don't I make us a nice cup of tea."

"YOU CANNOT APPEASE ME WITH HOT BEVERAGES; I WILL HAVE VENGEANCE!"

Anyway, here is a review of last year's God of War II, written by forum member Valdez_Leel.

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By: Patrick Alexander 16/05/08 06:15:49 PM

PURR PURR.Um...

Like the title says.

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By: Patrick Alexander 09/05/08 12:59:07 PM

YES BITCHES THAT'S RIGHTNow that I'm no longer in Japan, it's time to do a feature all about Japan!

Do you know about Engrish, readers and readerettes? If your answer is 'no', you ought to visit Engrish.com and learn all about it. YOU REALLY OUGHT.

Or, you could just read this feature! Actually that sounds like a better idea. Do that.

(It is just pictures, so no need to worry about straining yourself.)

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By: Patrick Alexander 29/04/08 11:01:22 AM

She is magical.Japanese DS title Game Center CX is, in a way, a collection of eight retro-style games... but in another way, something more and greater than that. Either way, it’s awesome.

There are two reasons you might read this review:

  1. You’ve never played Game Center CX and want to know all about it.
  2. You have played Game Center CX and are therefore in a position to appreciate the terribly interesting things I have to say about it.

These are both good reasons! So read it I reckon.

Then, go and read every other review on this website, because they are all great.

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By: Patrick Alexander 18/04/08 03:15:42 PM

"I hope my head doesn't come off!"I had planned to review Patapon today, but I'm still quite sick, so I asked my good friend Mr Blobbypants to fill in for me. He was happy to help, because he comes from Smiley Cloud Land and was raised by sunshine, and is a bit of a pushover, frankly. I hope you enjoy his wondrous thingo!

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By: Patrick Alexander 11/04/08 10:48:17 AM

Pants for your ears!Hello! I wrote about some tunes today. Would you like to read what I wrote? Of course you would. You are nice. Your name is Mr Nice, and you live in Niceton with three nice cats and a nice budgie, and a mentally retarded son whom you keep gagged and chained in the basement with the rotting corpse of your murdered wife.

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By: Patrick Alexander 22/03/08 03:11:03 AM

We have a real treat for you today! As a personal favour, Kotaku editor Brian Crecente set aside some time in his very busy schedule to create this video review of Super Smash Bros. Brawl, exclusively for Eegra.

We poke fun at Kotaku from time to time, but in all seriousness, Brian is a class act and I'd like to thank him for his generosity and professionalism.

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By: Patrick Alexander 14/03/08 07:50:29 PM

WUF WUF WUFAt long last, I am very, very happy to present the first half of my interview with Kenichi Nishi, the designer of LOL: Lack Of Love, Giftpia, Chibi-Robo, and most recently Archime-DS, soon to be released in Europe and Australia as LOL.

I also interviewed Fumihiro Kanaya, the programmer of Archime-DS, and Miki Tashiro of Skip, the game's publisher. This is because I am an interviewing machine that cannot be stopped.

Click the linky bit to read words -- words about Archime-DS, Skip and Nintendo's bit Generations games; words about Nishi's approach to game design; about his philosophies and dog. Meet a living treasure of the world of videogames.

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By: Patrick Alexander 03/03/08 01:26:50 PM

The title of the game is a pun that refers to masturbation.How much free time do you have today? Not much time at all? Good, because that's exactly how long it takes to play Mighty Jill Off, the best freeware game released last week. You can read all about it in my review! How convenient for you!

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By: Patrick Alexander 29/02/08 01:50:16 PM

ALSO: Bitching about Steam.HEYYYYYYY, gang!

Guess what?

Audiosurf.

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By: Patrick Alexander 22/02/08 01:43:15 PM

DAAAAAMN

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By: Patrick Alexander 16/02/08 08:25:24 AM

It's middle-class ennui!Well fiddle-dee-dee, it's time for another visit to the Magnificent All-Seeing Eye! Try not to soil your pants in terror as we WRITE THINGS about... Q*bert fanart!

Dun dun DUNNN!

Hey there should be a sequel to Q*bert called Q*ernie. Guys did you catch my hilarious joke just then.

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By: Patrick Alexander 07/02/08 10:53:37 PM

Frank's big ADvenstshture!!!!Hello! Good morning!

Our young friend Tim had been asking to review a game for Eegra, and after deliberating briefly I decided to give him a go. But I didn't want to overwhelm his unique and sensitive brain, so I gave him LocoRoco. I was a little concerned about all the bright colours, but he seems to have managed all right and quite enjoyed himself, so if you'd like to see what he has to say about the well-known title, click the link below!

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By: Patrick Alexander 02/02/08 11:40:42 AM

So cute!Hello dears! One week ago, I went to Fami-mode, an all-night 8bit music party in Tokyo, featuring YMCK, Sexy Synthesizer, and other bands of a like nature. Did you go too? No? Well read my wonderful article and be transported there, with the magic of words! Whee-hee-hee!

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By: Patrick Alexander 21/01/08 03:26:15 PM

I SAID SAY CHEESE YOU BASTARDS, YOU CALL THAT SAYING CHEESE?!Hello, I wrote another article about videogame-related music, you know how I do. This one is all about chiptunes, mostly. Read it now with your eyes and brain!

WARNING: THIS TEXT IS LARGE

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By: Patrick Alexander 18/01/08 01:53:44 PM

OH YUM IT'S A BISCUITInspired by Daniel's masterwork-in-progress, I decided to write a fanfic. And what more deserving game to pay tribute to, than that exceptional and groundbreaking work of art, Bioshock.

I haven't actually played Bioshock, or read any reviews of Bioshock, or any promotional material, or even Bioshock's Wikipedia page. But I've seen it mentioned on videogame blogs, and I know how the story goes, pretty much.

Game of the year for sure, I reckon!

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By: Patrick Alexander 14/01/08 03:01:42 PM

ANIMEIn honour of Mentioning Chibi-Robo Occasionally Month here at Eegra, the Eye has chosen just that li'l robot helper to receive its perfect and incontrovertible judgement. Let's give a warm hand to the four-inch love machine!

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By: Patrick Alexander 11/01/08 09:03:56 PM

Hewwo. I'm fwom Kowowinpa. I woll awound.Guess what, gang! I wrote a review.

HERE IT IS!!!

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By: Patrick Alexander 07/01/08 08:08:52 AM

You gots food?It's another one of these! I wrote it very early this morning, in a Korean PC bang. I flew to Korea at my own expense, just to write this column!

Don't thank me -- thank my good pal, Fatty Hamster.

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By: Patrick Alexander 04/01/08 07:07:00 PM

His name is Hashiriya Gombei.Second update of the year and I'm already late. It's not my fault! There were monsters.

This is a long, long review of Archime-DS, the latest game from Kenichi Nishi, the creator of Chibi-Robo, Giftpia, and other, similarly unique and neato games. This review is so long that most of it isn't even a review. What is it, instead? Who knows. Not me! I already forgot! It is so amazing and cool and good that my brain just couldn't hold on to it.

I need a cup of tea.

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By: Patrick Alexander 12/11/07 03:30:13 AM

WOO HOO! YIPPEE! WAH-HOO! etc.Here is our EXCLUSIVE review of Super Mario Galaxy. You will not find this review on any other website! Read it now before your head just freakin' explodes!

OH MY GOD HURRY!!

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By: Patrick Alexander 29/10/07 02:51:39 AM

REGRETHi there. Would you like to enjoy music, but you don't know how? Don't worry -- Patrick can help. He is an expert in things and is willing to share his secrets with you. Did you know that he has a rudimentary nostril on his lower back? And that's just one example. Don't miss this amazing opportunity! Click the link below, before you die full of regret.

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By: Patrick Alexander 08/10/07 03:00:00 PM

THE FURY OF BATTLE!!!Hey gang! Remember Marche from Final Fantasy Tactics Advance?

...No?

Never mind then. I was going to give you A HUNDRED DOLLARS, but it doesn't matter now.

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By: Patrick Alexander 05/10/07 09:30:00 AM

Aw yeah.Holy vagina panties, Batman! Is it getting hot in here, or is it just these gorgeous women?? Check out our hi-res collection of ugh duh bluh blooba-boobies guh huh SLOBBER BLOBBER UUUUUGHHH!!!

Premium Content available for EEGRA GOLD members. Join today!

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By: Patrick Alexander 05/10/07 08:37:33 AM

The Village IdiotsInspired by Tokyo Game Show, here is an ‘op ed’ about booth babes, which neither righteously condemns nor enthusiastically endorses their presence at trade shows. There's nothing in it for anyone to get angry about, I'm afraid, but if you're really keen, you're welcome to skip over the article and just get on with calling me a faggot in the forums.

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By: Patrick Alexander 23/09/07 02:50:06 PM

Patrick presents highlights from this year's Tokyo Game Show. All the hottest games and babes! See what you missed!

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By: Patrick Alexander 22/09/07 02:58:29 PM

Sonic the Hedgehog and a very special fan do a happy dance together.

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By: Patrick Alexander 21/09/07 02:51:17 PM

Patrick brings you EXCLUSIVE footage from the floor of Tokyo Game Show 2007! Totally cool!

Be sure to analyse every miniscule detail, to decode the secrets of the future!

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By: Patrick Alexander 17/09/07 08:25:10 AM

TROUSER POW(S)ER!!HEY YOU! Do you like... MUSIC?

If you answered, "Yes, except for blue-eyed American a capella singers doing pissweak versions of Christmas carols with smug grins on their stupid faces," then THIS IS AN ARTICLE FOR YOU.

(It's about videogame music arrangements.)

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By: Patrick Alexander 13/09/07 08:31:02 PM

WUF WUF WUFEveryone knows that press releases are created by pushing a microphone into a company executive's arsehole and taking dictation. We've gotten used to it and it's no big deal. OR IS IT??

Patrick -- who feels anger at things, and can be embarrassing to be around -- thinks it is. Humour this harmless madman by agreeing to read his meticulous deconstruction of a Sony press release, then feel shock and fear as you realise you cannot deny the truth of his words! Despair that you were not prepared for his world-shattering revelations, and wish, vainly, that you could somehow un-read them!

(Go on, it's pretty funny.)

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By: Patrick Alexander 10/09/07 02:03:25 PM

pyew pyewHere's a review of Plasma Warrior -- a snack-sized freeware game where you jump up and down and shoot things. What did I think of it? HIT THE JUMP TO FIND OUT!!

Ah, just kidding -- I thought it was great. But go ahead and read the review anyway, because I'm a good writer and you will enjoy it.

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By: Patrick Alexander 02/09/07 08:21:26 PM

Oh my!Introducing The Magnificent All-Seeing Eye Upon deviantART, wherein we take videogame fanart seriously enough to review it. "In God's name, why?" you ask – and we are compelled to reply, do not question the Eye, nor invoke your puny god in Its presence.

The subject of this debut edition: Princess Peach!

FAIR WARNING: Some bits of this might be not safe for work, depending on where you work.

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