Obsidian to IGN: *FART*
 
By Dan Staines on: 10/11/08 07:15:45 PM

Oh goooody.

Well, at least that's what I got out of this Alpha Protocol interview, in which Obsidian devs Chris Avellone, Ryan Rucinski, and Matt MacLean get so sick of answering stupid questions that they start openly mocking the interviewer. Observe:

Jonric: Would we be correct to guess that the game will take us to a variety of locations in order to complete the missions?

Chris Avellone: It is as big as planet Earth itself, and man, do you go all over it. You don't go to the moon, though... or Antarctica. However, we have about four or five hubs, each with its own goal and operation, as well as a number of other missions that take place outside of them. It's enough to whet the world traveler appetite, in our opinion.

Which, paraphrased, boils down to this:

Jonric: Does your game have different locations, or does the whole thing take place in a basement?

Chris Avellone: You're an idiot.

This is pretty good too:

Jonric: To what degree will it be possible to customize his physical appearance? Will we be able to configure his facial and body parts?

Matt MacLean: This isn't really an interview, is it? It's more a Q&A in the style of node-based dialogue, and you keep clicking on questions to ask us. I like how the whole thing got kicked off with the "name" and "job" questions – how very Avatar-esque.

I mean, that's just blatant. Hilarious too. And the best thing is that this is only part one – there's a whole other part still to come! If the Obsidian guys are bored and sarcastic now, I can't wait to see what they're like by the end. Here's a prediction:

Jonric: Will Alpha Protocol have graphics? If so, what will they be like?

Chris Avellone: Fuck you.

And that's being optimistic, I reckon. 

 
 
 
Copyright ©2007 Eegra Pty Ltd | Privacy Policy | Terms & Conditions | Advertising